Boulangerie de Beaucoup: Difference between revisions

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| style="text-align: center;white-space:nowrap;" |XII||The Hanged Man||''Unknown''||
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| style="text-align: center;white-space:nowrap;" |XVXIII||The DevilDeath||''Unknown''||
| style="text-align: center;white-space:nowrap;" |XIII||Death||A nonplayer character of the DM's choice becomes hostile toward you. The identity of your new enemy isn't known until the NPC or someone else reveals it. Their sole purpose becomes to foil your efforts. This hostility can only end through a wish spell, death of the NPC, or a sufficient narrative conclusion.|| [[Gael]] {{ep ref|ep=1x52}}
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| style="text-align: center;white-space:nowrap;" |XIV||Temperance||All but one magic item you own disappear. Their direction is known to you. The distance is within a day’s travel of your current location. One or more creatures guard the location.||[[Pine]]{{ep_ref|ep=1x07}}
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| style="text-align: center;white-space:nowrap;" |XIIIXV||DeathThe Devil||A nonplayer character of the DM's choice becomes hostile toward you. The identity of your new enemy isn't known until the NPC or someone else reveals it. Their sole purpose becomes to foil your efforts. This hostility can only end through a wish spell, death of the NPC, or a sufficient narrative conclusion.|| [[Gael]] {{ep ref|ep=1x52}}
| style="text-align: center;white-space:nowrap;" |XV||The Devil||''Unknown''||
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| style="text-align: center;white-space:nowrap;" |XVI||The Tower||This card spells disaster. The soul of someone you know is drawn from their body and contained in an object in a place of the GM's choice. You are not immediately aware of the identity of this creature. One or more powerful beings guard the place. While their soul is trapped in this way, their body is incapacitated. The only methods to restore the soul to their body are to bring the soul and body within 5ft of each other, or a wish spell.||[[Ricoril]]{{ep_ref|ep=1x26|name=1x26}}