Illusions of Grandeur: Difference between revisions

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{{cleanup|Summary, Synopsis and Characters}}
 
{{Infobox Episode
| Unaired = false
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{{ep|1x06}} is the 6th session of the [[Campaign 1|first campaign]] of ''[[Itora]]''.
 
<section begin="summary" />With new mounts acquired, the party set out to the reported location of the wanted criminal Captain Vice. Upon arriving, [[Versa]] reveals her connections to the current Captain Vice, [[Magpie]]. She reunites with old crewmates, and the party hatch a scheme to harass MagpieCaptain Vice when she returns early the next morning.<section end="summary" />
 
== Synopsis ==
The party reconvene after their week of downtime, without [[Versa]]. They quickly find her making a tearful farewell to her rowboat, Rice, as she prepared to sell it. [[Lurtak]] and [[Pine]] say a few words for the soon-to-be departed, then discuss their downtime activities.{{ep ref|ep=1xDT02}}
 
The party visits Jerry’s Bull-o-rama Stables to purchase horses and saddles. Versa, disguised as [[Cynthia Morris|Captain Morris]] to get a discount for Lurtak’s warhorse, succeeds in paying “half up front” with no intent to pay the other half later. Equipped with new mounts, the group head back through [[Corthon Woods]], further west than before.
The party discuss their downtime activities. Lurtak foraged, crafted, and engaged in pit fighting. Versa foraged, crafted, and met with some NPCs. Pine worked
 
=== Pirate Cove ===
The party visits Jerry’s Bull-o-rama Stables to purchase horses and saddles. Versa disguised as Captain Morris to get a discount for Lurtak’s warhorse, succeeds in paying “half up front” with no intent to pay the other half later.
TheSeveral partydays travelsof atravel fewlater, more hoursthe togroup reach the bay. Versa disguises as her old friend [[Afiqa]] as the party approaches. They are stopped by a guard who asks them to declare themselves, ultimately letting them pass through.
 
Upon entering the settlement, the party notices a tortle lounging in a chair, looking towards the bay. Versa approaches her, still under the disguise. She irritates [[Lure]], who eventually finds out that illusions are at work, and dispels Versa’s ''Disguise Self'', finding her former captain, long-assumed dead, standing before her. The group, along with [[Kevin]], go into Lure’s office and discuss what happened to Versa, what [[Magpie]] has become, and what happens next. Versa is referred to as Alta by Lure, revealed as the name she used to use before assuming the title of Captain Vice. They discuss how
Full day of uneventful travel into Corthon Woods
 
Versa breaks into Magpie’s office with a clever distraction from Lurtak with the [[Hat of Vermin]], involving throwing a frog at an approaching guard. Unfortunately, she doesntdoesn't find much of interest and slips back out.
The party travels a few more hours to reach the bay. Versa disguises as her old friend Afiqa as the party approaches. They are stopped by a guard who asks them to declare themselves, ultimately letting them pass through.
 
=== Midnight Stakeout ===
Upon entering the settlement, the party notices a tortle lounging in a chair, looking towards the bay. Versa approaches her, still under the disguise. She irritates Lure, who eventually finds out that illusions are at work, and dispels Versa’s Disguise Self, finding her former captain, long-assumed dead, standing before her. The group, along with Kevin, go into Lure’s office and discuss what happened to Versa, what Magpie has become, and what happens next. Versa is referred to as Alta by Lure, revealed as the name she used to use before assuming the title of Captain Vice. They discuss how
Lure informs the party that the [[Avarice]] is set to arrive back that night or very early the next morning. The party decides to have Pine meet with Magpie as she disembarks, with the rest hiding in the shadows watching. Pine naps inat the inn while the rest of the party stand watch in the woods. At 1am, Pine is awoken by Lure, told that the ship would be incoming.
 
Versa breaks into Magpie’s office with a clever distraction from Lurtak with the Hat of Vermin. Unfortunately, she doesnt find much of interest.
 
Lure informs the party that the Avarice is set to arrive back that night or very early the next morning. The party decides to have Pine meet with Magpie as she disembarks, with the rest hiding in the shadows watching. Pine naps in the inn while the rest of the party stand watch in the woods.
 
At 1am, Pine is awoken by Lure, told that the ship would be incoming.
 
The ship docks and the crew file off, with Magpie being the last one out. She greets Pine with an odd familiarity for a first encounter, and gestures for him to follow her to her office. As a disguised Versa stealths up to eavesdrop, she hears a conversation about a shared patron between Magpie and Pine.
 
Undetected, the party trails the two of them after they leave the building. Versa uses minor illusions to imitate the sound of her voice above Magpie’s head. After several instances of this, a brief scuffle ensuedensues. Magpie wasis unable to determine the true identity or location of her assailant, and Versa slips away into the night.
 
Versa doubles back to the Avarice, attempting to break in, but found some form of magic blocking her entry. She applies Fraxinella (poison that burns in sunlight) poison on the west side of the ship, hoping to have it catch fire later in the day.
 
Pine regroups with the party after traveling to the tavern with Magpie, and the party decide to take a long rest in the woods, away from the settlement at 4am.
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<!-- This section notes when CHARACTERS are absent/mentioned, regardless of whether the PLAYER was absent. For a main player character absence, note as absent. Also note mentions, visions, avatars, etc. -->
* [[Gael]]
** [[Friend]]
* [[Lurtak]]
* [[Pine]]
* [[Versa]]
 
==== Companions ====
** [[Friend]]
 
=== New ===