Fighting the Setting Sun

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"Fighting the Setting Sun"
Campaign 1 session
Session no.Session 5
Session dateFebruary 6, 2021
Timeline
Start dateApril 12, 353 WSK
End dateApril 14, 353 WSK
Starring
BeanPine
DMartyLurtak
GuardianAngelGael
NixupVersa
and
Bunnies as the Dungeon Master
Narrative chronology
Previous
"Dreaming of a Realm Beyond" (1x04)
Next
"Religions and Magic and Poisons (Oh My!)" (1xDT02)
Session order
Previous
"Dreaming of a Realm Beyond" (1x04)
Next
"Religions and Magic and Poisons (Oh My!)" (1xDT02)
List of Campaign 1 sessions

"Fighting the Setting Sun" (1x05) is the 5th session of the first campaign of Itora.

After completing several quests, the party travel to an abandoned Wizard Tower. Accompanied by a journeyman wizard, they aimed to investigate the disappearance of the previous auditors and rid the tower of magical dangers.

Synopsis

The party arrives back in Daith around noontime, bringing the cart of villagers to the guard’s post. Both the villagers and the party are debriefed separately about the ordeal. The party discusses the events with Captain Morris.

Understandably cagey about being directly tied to the events, the party decide not to give their real names when they divulge all information about the encounter. Specifically, the mention of an "Assurant" troubles the Captain. She thanks the party for their information and pays them 1300gp.

Captain Morris asks to speak with Versa alone, following up on Versa's request when the Captain was away before. The Captain leads her to a room which, once they enter, she explains is protected against divination magic. Versa inquires about the Captain's connection to Sela; Cpt. Morris reveals that the two are familiar with each other and that they share a common goal, but she hasn't heard from her in a while. She confides in Versa that if she understands the gravity of the situation and wishes to aid, she will be in touch. Before departing, Versa gives false information about Captain Vice, describes green dragonborn; the Captain thanks her and gives 75gp as reward.

Attempted Exodus

After the party visits the guild hall with all the quest notices, Gael looks back to notice Versa has vanished. Backtracking, the Gael and Lurtak notice a struggle in a side back alley and between two figures; a hooded figure has a human woman in distress in manacles. The hooded man hurriedly explains that he's after Captain Vice and assumed this woman knew something about them since she tore down all of the wanted posters. As the party attempts to de-escalate the confusing situation, the figures slow their struggle. The woman drops her Disguise Self, revealing Versa; the man drops his hood, revealing a golden dragonborn man.

He introduces himself as Pine, a bounty hunter who claims to have an uncanny sense of knowing if someone is wanted or not. He usually uses his charismatic nature to get them to admit to crimes and then turn them in, or use that information to target other bounties and let them go. He claims he has his reasons for pursuing Captain Vice but assures Versa that they don't include cashing in on the bounty. As he feels like staying with this group is his best shot at getting close to Captain Vice, he asks to come along.

The Paryns

The party travels to the residence of the Paryns and meet with them. Quest Complete!

Einhard

Versa writes letter to Einhard:

Hey, kid. I hope the old woman’s looking after you. She seems alright, but I know some old wealthy people can be boring, so here’s a gold. Go buy something she won’t approve of.

Ever thought about making things that fly? You should look into that.

- V

— Versa's letter to Einhard

The Mytharium

Party visits the Mytharium, Gets a tour from an Orc Wizard. Pine signs up for summer reading program.

Gets flagged down by Zolio, propositioned with a new quest for some honest pay. The party agrees.

Swamp Travel

Travel from Daith through Lothbridge Swamp, resting for the night at the abandoned house Versa had visited before

Wakes up in the swamp hut

Continues to wizard’s tower

Finds a lot of loot in the basement, in between attacks from Grey Ooze and Swarms of Books

Nothic peers at them from through the grates and runs away. The party tries to negotiate but they appear to be long gone.

Ambushed by Nothic at the top floor

Nothic says something cryptic to Versa about Magpie

To fight the setting sun is such a noble cause, but dusk always comes

— The Nothic to Versa

Defeats and subdues Nothic

Contacts Zolio and they complete their audit of the structure. They head back with the Nothic to the Mytharium. The Nothic gets thrown in a magical prison of some sort. The party concludes the quest and receives their reward, signing a contract for further potential work with the Mytharium.

Versa receives a sending from Sela.

  • Sela: (via Sending) Sorry for delay. Had…. Complications. You will be paid, rest assured. Travel to Blisridge, Tinderwick Pub. Ask for Sally. May have more work if interested.

Featured characters

Player characters

New

  • Latho Paryn
  • Barktholomew
  • Surbog Karrow
  • Zolio Ethris
  • The Nothic

Returning

Mentioned

Quotations