Campaign 1 Arc 1: Daith

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The first arc of Campaign 1 of Itora begins in 353 WSK. The campaign is set in the kingdom of Rottia, on the continent of Erzune.

A group of adventurers form to on a variety of quests in and around the city of Daith, biting off more than they could chew.

Synopsis

Session list

No. Title Session date
1 "Friends and Fiends" (1x01) 2020-12-28
A random group of adventurers encounter a strange exchange in a tavern, and are enlisted to help a woman find her kidnapped daughter. Trekking through the swamp, they meet the woman again and learn she deceived them, but only because she needs help completing a ritual to prevent extra-planar tears from releasing fiends into the swamp.
2 "Ghosts of the Past" (1x02) 2021-01-02
After a bit of shopping, the party assist a woman who had a noise complaint the guards ignored. They find out their basement is haunted by a figure from the woman’s past, seeking final closure.
DT1 "Fighting for Statues and Banjos" (1xDT01) 2021-01-03 to 2021-01-15
The party take a week of downtime.
3 "The Fey Swap" (1x03) 2021-01-16
The party pick up a new member, some new quests, but lose a member in the process. Gaining a tiny fey ally, they journey towards the source of planar energy in hopes of finding answers. On the way they discover a missing person and send him on his way to safety.
4 "Dreaming of a Realm Beyond" (1x04) 2021-01-23
The party encounters a mysterious magic user, Assurant Praas, who offers the party a deal to take the citizens back to town when he finishes his ritual to open a rift to another plane.
5 "Fighting the Setting Sun" (1x05) 2021-02-06
After completing several quests, the party travel to an abandoned Wizard Tower. Accompanied by a journeyman wizard, they aimed to investigate the disappearance of the previous auditors and rid the tower of magical dangers.
DT2 "Religions and Magic and Poisons (Oh My!)" (1xDT02) 2021-02-07 to 2021-02-19
The party spends a week of downtime working, fighting, and crafting.

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